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Tomonobu Itagaki made quite an impact with Ninja Gaiden on the original Xbox, pushing gamers beyond their limits. Now Ryu Hayabusa returns without Itagaki at the helm, will his third modern outing retain the series’ famous difficulty – and more importantly, will it be any good? I got some hands-on time with Ninja Gaiden 3 to find out. More »
In the original The Darkness, you play as a coming-of-age mobster, who gets special abilities called… well, called “The Darkness”. You girlfriend is murdered, and you use this ability to kick some names. The catch? You need to remain in the dark for “The Darkness” to work. More »
We had a chance to catch up with the man most widely recognised as Sonic’s dad on Saturday, as he took part in the old hog’s twentieth anniversary – but we only had 20 minutes and these were shared with another site. Factor in translation time and that’s only about three questions. So we wanted to ask the questions that really matter… More »
No, I’m not talking about all the hoopla over the allegations that football’s governing body is so corrupt that the Mafia have started sending its members on FIFA business management courses, or the fact that they managed to stage the kind of election that would leave even Robert Mugabe saying “Now, hang on a minute.” More »
Shellshock from the Modern Warfare announcement has left me wanting to roll with DICE. I regret feeling the need to kick up a fuss before a game’s even hit the shelves, but I feel there’s just cause for it… More »
The Grand Theft Auto games derive a huge chunk of their fun from consequence-free criminality, whether it's random missile attacks or mowing down innocent hotdog vendors just for kicks. L.A. Noire shifts to the other side of the law completely, so can a Rockstar game still be enjoyable if you can't do the fun stuff? More »